How long is a battle?

Fellow Pilots,
It's Friday!  Hope you had a great week, and here's to wishing you many beers (or whatever it is you drink) over the weekend.  I have some longer posts ready to go for next week, but in case your attention span is like mine, I have a brief one for you today!  WARNING - if I catch a pilot tanking matches, I'm going to expose it here.  So don't tank.  Without further ado ...

How long is a battle in War Robots?

Ten minutes, right?  Wrong.

When you begin, you will note a clock counting down from 10:00, but this is NOT the length of the battle - it's a time limit.  Battle duration is something entirely different!  Battle duration is, of course, determined by progress toward the victory conditions - control the territory or destroy all the enemy robots.  Our research at WRU has reached the following conclusions:
  1. If one team captures all five beacons and holds them, the match will end in under three minutes.
  2. If one team captures four beacons and holds them, the match will end in about four minutes.
  3. Most likely: one team captures three beacons and the other two.  This battle will end in about SEVEN MINUTES.  If you've been staring at three red circles for five minutes, the battle is nearly over.  You need to get out of that sniper and into the action.

Example:


I started snapping Polaroid pictures when blue grabbed its fifth beacon around the eight minute mark. I'm in my first robot, having walked from the spawn point over to the enemy side; I love to park a Fury behind this embankment.  See the red team?  All of them are in my range and most are in my line of sight.


A minute later, they've managed to kill my Fury and cap one beacon, but you can see where this is heading.  And you can see it's heading there FAST.


The last shot I took was just under the seven minute mark, and the battle ended well before I got my third robot out of the spawn area.  Statistically, as you can see below, this was nothing special.  Damage, kills, and beacons are roughly equal.  What actually happened: every time red captured a beacon, blue got it back immediately.


A thought experiment: imagine a battle in which one team had all the beacons at the beginning, and held them for five minutes, at which point the other team captured all five beacons and held them for the remainder of the battle.  This would theoretically result in a tie, but War Robots does NOT work that way.  Holding a majority of the beacons causes the game to end much faster - so play with a sense of urgency!  Your teammates will appreciate it.  And so will I.

You're welcome.

Your humble servant,
Where y'at?, phD


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